![]() ![]() ![]() The more hits you get in, the higher the damage and attack speed bonus will grow. Each hit will also refresh the timer on the duration, if you don't deal a hit after 20 seconds of the last hit, all the charges disappear. ![]() The first hit you deal grants you a small orbiting green orb, each hit after that makes the orb bigger and bigger graphically showing you how many charges you have. This is a "Power-Up" skill, similar to the Assassin Charge-up Skill in that you gain charges with each attack, but different in that you do not need to use another attack to release the charges, Power-up Skills just get stronger and stay that way for a duration and do not consume accumulated charges on hit. Gives synergy to: Shock Wave: +10% Damage per level.Using this ability, the fury of his assault increases with every opponent he kills. A Druid in Werebear form uses his mighty paws to rend brutal gashes in the flesh of his enemies. ![]()
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